Post Game Off 2022 Launch
Space Survivors » Devlog
Post Game Jam Update Patch notes
New Features
- New Ship: Weapons Platform (Difficulty: Beginner)
- Description: "Slower ship that can equip lots of weapons. Starts with Chain Gun and Triple Shot Turret. Has 9 Weapon slots, but only 3 Utility slots. All Weapons Attack Speed increased by 10%."
Dev Comment: Allows for a more weapons-focused/aggressive play style.
- New Utility Item: Green Pilot (Cost 300)
- Description: "Increases xp gain and ship speed slightly"
Dev Comment: Gives players another item which increases the speed of the ship, allowing for more variety in playstyle. Low cost makes it easily accessible in early game.
- Full Mouse Support (Well... almost)
- Almost all aspects of the game can be navigated with only the mouse
- Includes all menus, pausing, and most movement
- Only exception is that you cannot strafe with the mouse (although this feature is rarely useful)
Balance Changes and Tweaks
- Adjusted Game Progression
- Increased progression speed early game
- Added starting money to all ships
- Adjusted difficulty of late-game waves (post 12 minute)
- Reworked majority of weapon upgrades costs and perks
- Added formal rules to how different shield modules interact
- Now explicitly clear they stack with each other
- Added difficulty hints to the Select Ship screen
- Added a slight delay to resuming the game when unpausing/exiting the shop
Dev comment: This allows the player to move their mouse to orient their ship in the correct direction.
- Reworked "Sweeping Laserbeam" - Now "Sweeping Death Beam"
- Now targets a specific enemy, and then moves in a sweeping motion
- Before, targeted a random point in space
- Increased cost, damage and overall power substantially
Dev comment: Weapon was extremely bad for most of the game. New version is very powerful, but only realistically available in the late game.
- Reworked Ship "The Laser Falcon"
- Now starts with only one weapon; standard "Laserbeam"
- Increased Damage Over Time (DOT) buff for all weapons
- The colour/background of shop panels now changes depending on if you can afford an item
- Whole Item panel in the shop is now a button (before only the part displaying the money could be interacted with)
- Adjusted various text box sizes/bounds to prevent text overflow
- Updated Hint Box contents to remove certain Game Jam related hints
- Hint Box now flashes when new hints are displayed
- Increased all damage and health values by a factor of 10
- Updated How To Play screen to include information on pausing the game, and mouse movement controls
Bug Fixes
- Fixed Level Up Screen displaying the default level number only (99)
Dev comment: This was a surprisingly difficult bug to get rid of. I do hope it is finally gone.
- Fixed Music Player not correctly transitioning between tracks when they are about to finish
- Fixed wipe save button countdown going into negative territory when pressed too many times
- Fixed bug where projectiles would sometimes stick to the player
- Fixed bug where pointer could point past the delivery location when the player went too near to it
- Removed wipe save button from start screen, now only on the "Level Perks" screen
- Various typo fixes, adjustments of UI placement, and gameplay tweaks
Files
Game.zip Play in browser
Jan 05, 2023
Space Survivors
An Intergalactic Courier Service in an American Space-Time
Status | Released |
Author | Roaming Maelstrom |
Genre | Survival, Action, Adventure, Shooter, Simulation |
Tags | Atmospheric, Difficult, Roguelike, Sci-fi, Short, Space |
Languages | English, French |
Accessibility | Configurable controls, High-contrast, One button |
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