Made in 14 days as a submission for Acerola Jam 0. Theme was Aberration.

Controls

Paddle follows [Mouse Position] Up/Down

Select Game Modifiers using [Left Mouse Button]


Description

A different take on the retro game Pong.

Gain a Point and modify the Game when the Ball Reaches the Opponents side of the screen.

Lose Life when the ball Reaches your side of the screen.

Earn as many points as possible without dying to make it onto the Leaderboard!


Credits

Sound Effects

FuseHive - http://fusehive.com/

Kenney - https://kenney.nl/

LokiF - https://opengameart.org/users/lokif

Ovani Sound - https://ovanisound.com/

Music

Ovani Sound - https://ovanisound.com/

Font

Monogram by DataGoblin - https://datagoblin.itch.io/


Feedback and constructive criticism are welcome and encouraged.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorRoaming Maelstrom
GenreAction, Survival
Made withPiskel, Paint.net, Unity, Audacity
Tags2D, Arcade, Atmospheric, High Score, Retro, Roguelike, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly, High-contrast, One button

Comments

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(+1)

I think I broke this game. After about 40 points, almost every option had "narrow opponent end of arena" as its drawback, although both ends were already narrow so the option did nothing. by this time I was regenerating a lot of lives, had a very low chance of taking damage, and my opponent's paddle had been randomized away. (I did try to randomize them again but it did not come back.) by point 60, every round took less than a second; by point 70, each round was decided solely by the ball rapidly bouncing off all the obstacles, much too fast to follow. then I started to let it get blurrier until it looked like this:and it would basically just blink for a split second when I clicked. By the white blur on the far left I figured that I wasn't losing lives fast enough and was basically never going to lose so I had to give in and just refresh the page.

had the time of my life! 12/10 will pour further hours into this. I'm sorry my original review complained about the randomization; the randomization is actually the best part. I see that now. :]

Hi True Tangerine, thank you for playing my game and leaving feedback. Really happy to hear that you enjoyed my game so much.

Congratulations on breaking the game so badly too! I did not think anyone would be able to get more than 40 points ;)

If you're interested, I released an updated version which includes a couple of new Modifier types Updated Normal Pong. It should be a bit less buggy (but just as chaotic).

Developer - Roaming Maelstrom