Defend the Earth II - Post Jam Launch
Defend the Earth II » Devlog
Defend the Earth II Post Jam Launch
Major Changes
- Added Alternative movement system
- Dev Comment: Movement is constant, no matter the ships rotation e.g. If the ship is facing at a right-angle, holding the W key still propells the Player Ship Upwards
- Added Auto-fire option
- Dev comment: Weapons always fire, rather than needing [LMB] to be held down. Player still needs to aim Weapons
- Player Settings are now saved between games
- Moved Highscore Tag Input Field from Start Panel to Game Over Screen
- Dev comment: Some players missed the Highscore Tag input field on the Start Menu
- Reworked Difficulty Scaling
- Dev comment: Each mode was too easy/hard respectively. Alien Health/Damage now vary by a maxium of 33%
Balance Changes
Ship
- Increased damage of player Chain Gun Weapon
- Increased base damage dealt by Laserbeam Weapon
- Reduced range of player Laserbeam Weapon
Orbit
- Increased damage of Basic Satellites
- Increased damage dealt by Laserbeam Satellites
- Substantially increased damage dealt by Space Station Turrets
Aliens
- Reduced Health of the Smallest/Fastest Alien Ship Type
- Increased Damage dealt by Smallest/Fastest Alien Ship Type
- Reduced Damage dealt by Largest Alien Ship Type
- Reworked Final Mission Alien Spawning
- Dev comment: Small Ship type spawns less frequently and earlier, Largest Ship type spawns more frequently
Other
- Increased Population Growth Cap from Emergency Repopulation modifier
- Prototype Laser rotation speed increases at a constant rate (before multiplied each upgrade)
- Various small tweaks to the Earth's Population Growth Formula
QoL Improvements
- Added Full settings menu to Tech Panel Display (Opened by Button at Top Left of Panel)
- Removed Unlock descriptions from Technology tooltips (now just displays Technology name and the perks it provides)
- Slightly increased the distance that Alien Ships spawn from the Earth (sometimes enemies could spawn on-screen)
- Added new Alien Death Animation to Biggest enemy type (now explodes)
- Added Game Difficulty to Leaderboard entries
- Changed Minimap Icons so that Icons more accurately reflect the size of the Alien ships they represent
- Added Alternative Movement System and Auto-fire checkboxes to How to Play Panel (under subheading "Controls")
- Added flashing effect to Laserbeams
- Added close settings panel by clicking anywhere outside settings panel window
- Reduced maximum character limit for Highscore Tags from 21 characters to 18
Bug fixes
- Fixed bug where Alien Death animations did not play, and Alien Ships just disappeared upon being destroyed.
- Fixed formatting bug on Game Over Screen
- Fixed bug where Laserbeam damage drop-off was incorrectly calculated
- Fixed bug where Player Ship Rotation Speed Upgrades did not apply
- Fixed bug where Player could input Highsore Tag that overflowed Highscore display row
Files
Game.zip Play in browser
3 days ago
Defend the Earth 2.zip 128 MB
3 days ago
Get Defend the Earth II
Defend the Earth II
Defend the Earth from Endless Hordes of Aliens (again)
Status | Released |
Author | Roaming Maelstrom |
Genre | Survival, Action, Shooter |
Tags | Atmospheric, Difficult, No AI, Roguelike, Sci-fi, Short, Space |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Interactive tutorial |
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